In my previous guides, I have made separate guides for an expansionist play style and a casual play style. This looks like you could improve your mana generation and management. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? It will take 2 more wars to finish off Novgorod. In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). Develop maybe. There is a reason why Alaska was sold. Or to replace some of + speed bonuses, which are pretty crappy. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Like an eastern power probably. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. Well yes, at least in 1.5, I had to hire a few mercenaries at start. After that, either quality or defensive and economic too. I didn't make my mind on this question. Aristocratic is always a solid pick. If so, where's Humanist? I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. Declare on a small tributary and full siege (even assault) them. Create an account to follow your favorite communities and start taking part in conversations. Make sure you do this while in the Age of Discovery. Hope this little guide helps out newer players who are looking to be the next Tsar! For a better experience, please enable JavaScript in your browser before proceeding. So for Russia IMHO the best is Economic+Quality. It would beimpossible to unlock Administrative ideas for me. Why should I need over 1 million of manpower? I want a blogging game where I expand all the way east and then kind of foreplay. My initial "plan" is that. Especially as Orthodox since the number of orthodox nations is very small. Your colonies will be mostly useless apart from troops though. The rest of the group sucks, but that's okay. You get three colonists, so you can probably race Iberia to a portion of the Americas. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). What about +5% Morale and +10% Siege ability? Information, Frequently Asked Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. Have fun! There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. I always perfered humanist over religious for the seperatism buffs. It started off well but it's terrible now. Religious is not as strong as it used to be, but it still has a massive amount of power in it. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. 8 Government-Based Ideas Art from the Golden Century DLC for Europa Universalis 4 This idea group changes based on what type of government you have, so there is some variance in quality. The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. Is +10% goods produced and +1 missionary strength a bad policy? Most of the time they will ally Ryazan and the war will be easy. The Tsardom is a special government for Orthodox Russia and Ruthenia with fixed empire rank. I want the extra points. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. Early game- Icon of St. Michael for more manpower recovery and discipline. and our Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Trade becomes very powerful for Russia once Fur rises in price, and most of Siberia will have Fur. RM all vassals. Eco comes too late. Innovative first, institutions take a long time to make it your way and the tech cost helps. With this, I had an idea : Having a custom nation designed to create a European Union with client states. All trademarks are property of their respective owners in the US and other countries. Rinse and repeat till you border Ming. However, if they ally Denmark or Lithuania instead, you cannot take them early on. Interactive corporate website, Has enacted the republican government reform. You must log in or register to reply here. Your objective is to take Norway as your own subject. Its not too hard if no one has formed Bharat or Hinudstan yet. This should give you about 35-40 absolutism. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . To me the Ottomans are a non-issue since I beat them every game with ease. Influence too early. If you cant ally Ottoman, you need a big European power as an ally early on. If their allies are too strong, you will have to wait till they are embroiled in another war. Your current idea road map is good enough too. These are the easiest wars you will fight. You can continue colonizing pacific islands and america if you like, wich is cool. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. Information, Frequently Asked Very good guide, Medicles. Other than that, I took exactly 2 provinces without a claim on and dev-pushed Renaissance (to dev 30 in Moscow) and Colonialism (in Yuriev). Siege Lithuania or Scandinavia in the winter or fight a big European and watch your 300k MP melt to 0 in a matter of years. "Russian Government" abilities: Reform Sudebnik: -10% autonomy from every province. 2008 redeem team starting 5; who is sarah davis married to; The last is for any other country with Prussian, Saxon or Pomeranian culture, representing another German country taking the path that Brandenburg did historically. The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. Quantity then religious then trade. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. Now a new and arrogant city of the north is on the rise. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. Byzantium is the Roman Empire. warren central student killed 2022. It would even make sense. Admin ideas at some point for this reason too. Playing with normal or historical nations. Early on when Poland attacks Teutonic knights, there is a small chance they might get sandwiched by another war from Hungary or Bohemia. Stockpile all monarch points before Age of Absolutism starts. I also don't think Muscovy needs them at all. Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. Yeah, why not make 2 coring reductions. Use Streltsy either early game or when in dire need after losing a battle. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. However, it will be a huge drain on your manpower, economy and time. The Sun Never Sets on the Indian Empire" . You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. It splits your armies, but with the help of your allies you should be able to handle things in Europe so you can keep the majority of your army in the east. After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . I only choose the other option if its give me stability when my stability is below 2. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. If you can ally Ottoman, make that Unholy alliance. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. The dude is only making one admin mana at the moment. Siege down Ryazan/Odeyev. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. I suggest Quantitiy - Religious - Trade. You need 40% war score for humiliate, which shouldnt take too long. And select the Icon of St. Michael for extra manpower recovery and discipline. You can't outlast Russia.Recorded live on twitch.tv/xobidf How in the world so you only have one admin? Create an account to follow your favorite communities and start taking part in conversations. Realistically after that you pick based on what you need. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. More diplomats, better diplomats, better relations improvement, etc. Take all the provinces bordering Sweden and Tver and some money. There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. Deal with it. I'd probably do religious-quality-economic-trade. Same as always, really. It may not display this or other websites correctly. The author of this thread has indicated that this post answers the original topic. Get some money from their allies and get those provinces. What to pick as Muscovy early on? Replace Religious with Humanist late game if you are going for world conquest. Beating the Ottomans in a war? Siege down Novgorod forts. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. Try NOT to fight their army and let your subjects do it for you. They all are top tier policies. Questions, Paradox Why everyone argue so much about Economic ideas? The CB alone is worth the whole idea group. This was even nerfed, the Ghazi idea used to give +50% recovery speed. Welcome to the club "why should I pick religious when I could have picked humanisn", I hope you enjoy your stay. I also stabbed up once. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Plus it's another manpower boost. Attack the Great Horde and take as much land as you need to get to Circassia. You might want to replace something with Trade ideas, during the midgame. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. I would say that if we don't want to go for WC Administration ideas are medicore, as Russia has their own core-cost reducer. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. Combined with religious you also get cheap culture conversion to get more potential patriarchy points. I am planning on doing a Russia playthrough. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. Quality for military buffs. Not a native-English speaker, so pardon my english. In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. (Austrian WC), Ottoman Blobfest (Over a Thousand Provinces). You can have an absolutely bonkers production income with Russia. Keep the center of trades for yourself though. Ranging from nations in the relatively recent past (from 1444) to uniting various people groups into one singular country and more, Formables Expanded is intending to bring a balanced yet flavorful variety of formable nations to every part of the world. As soon as you declare, take the mission. In the second war, take the two center of trades. One of the Indian nations are also great to accelerate your conquests in India. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. JavaScript is disabled. The rest is whichever you like. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. This will require a lot of diplo points. I really like defensive and trade as Russia. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. Press J to jump to the feed. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. Always has worked, probably always will. When the disaster fires, there are stacks of rebels that pop up for a period of time. I don't care what people say but I go trade for my first diplomatic. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. Stack that with idea groups and policies and you will dominate late game battles. :huh: They are not bad at all. This is unlikely, but if you do find one, declare on them immediately and take those borders. This ensures you dont incur too much AE in Asia or Europe. I have unlimited manpower anyway. Main reason is that most of your expansion will depend on the diplomatic relations around you. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). I'd agree with you with any other religion but Orthodox. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). For countries with Ruthenian or Byelorussian primary culture. Why did it take till 1550 to finish the idea group if you took it as your first idea group? They might be allied to Uzbek, but you should be able to take them on too. It was last verified for. You have alot of trade centers, and pretty good province Goods to develop. Also religious + orthodox make your true faith province really stable (it's even better as Byz). Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. Permanent claims on most of Eastern Europe and North Asia. These strengths or bonuses are called national traditions, national ideas, and a national ambition . Admin for extra GC and CCR. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. before clicking the move capital to saint Petersburg option.) . Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). New comments cannot be posted and votes cannot be cast. Get level 1 advisors. 10% for admin and 10% for expansion, another 10% with the policy. A nice group with multiple useful effects. At any rate, I'd recommend religious second, as you said. as your first 3 institution devs in that order. Choose to get more patriarch authority almost every time. Show more Show more. I wouldn't go out of my way for it, but you may consider it. December 11th: Set Novgorod as a rival. Deus Vult CB is the best till you get Imperialism CB. Quick siege both forts of Great Horde. I'm just wondering about actual strategies in sp for Russia/Muscovy. , extra missionary and effects missionary strength. Reddit and its partners use cookies and similar technologies to provide you with a better experience. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. Is the strategy the same or are there other things that I should watch out for? They might actually attack you at some point either on their own or with a coalition. Privacy Policy. From pretty early on, your main source of income will be trade rather than taxes. Don't stress out. You don't have unlimited manpower, i don't know why this myth is still thrown around in every topic where Russia is mentioned. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. It is possible at any time to spend 50 military power to gain 10 militarization. Playing with normal or historical nations. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. If you have taken on Lithuania, release minor nations and feed them land. It draws in the petty states around it and its ruler envisions a new Rus'. Focus it and get a decent advisor. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Improve with Pskov, as you cant RM them. Icon of St. John Climacus for spreading and embracing Institutions. With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Jucoy 2 days ago. In MPs, I'd suggest going for 4 military idea groups. Quantity will allow you to pump out more soldiers than there are people on earth. In terror our people fled the plains of Rus' and went north. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. Russia have gold and also very, very big production. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. any tips are welcome. Where's Quantity? For example, a pretty standard opening move is to declare on Novgorod on day one. Do not take quantity, you will already drown in manpower. Fight few battles with Ming armies. You need to start making more admin. Early siege ability and FL boost is great and 115% discipline is op. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. You are using an out of date browser. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. Press question mark to learn the rest of the keyboard shortcuts. So what's about Expansion casus beli versus Religious casus beli? Accept the demands of these rebels (it will cost you prestige and legitimacy). A Rus' centered in Moscow and not Kiev. In the first few years, you will fight Novgorod, Great Horde and Kazan. Get Norway as subject like stated earlier. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. It was last verified for, Please help with verifying or updating this infobox. You are using an out of date browser. Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. Now that's something which would interest me and Religious doesn't help Russia here. I even take economic from time to time, but only to roleplay. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. Is +10% Morale a bad policy? Not bad per se, it's just that every other adm. group is far better. They have some very powerful militaristic national ideas making them a monster mid to late game if you feed them enough land. Valve Corporation. Oh, did I mention you get +30% goods produced from this (policies)? Prussia can also play a decisive role in the League Wars. They will drop your forts quickly, but rarely upgrade their own forts. You should start integrating them slowly as you will get more suitable subjects and allies later. Welcome to Formables Expanded! Econ is viable as a first idea as well. Look for Russian Particularists and Nobel Rebels to show up on the rebel screen. What ideas should I pick? Exploration is better as 1st idea group. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. In addition to the absolutism from the tier 1 reform, all republics get, https://eu4.paradoxwikis.com/index.php?title=Prussia&oldid=149115, Play However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. The worst options are: Quantity. Cookie Notice It also doesn't offer any good policies with other idea groups one would pick as Russia. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . Better as Byz ) a battle that pop up for a better experience of this has! Thread starter Ashantai ; start date Sep 19, 2016 ; Jump to latest reply... Is below 2 big European power as an ally early on when Poland attacks Teutonic knights, there are minor... On your manpower, economy and time is eu4 russia ideas making one admin mana the. Verified for, please enable JavaScript in your browser before proceeding new Rus #! Your browser before proceeding trade > admin > influence > religious > quality > economic >.! Point either on their own forts: AAR 's, let 's,. The seperatism buffs america if you have lot of subjects, take the two of. Its ruler envisions a new Rus & # x27 ; d suggest going for world conquest get admin ideas on! Some money from their allies and get those provinces your colonies will be a difficult fight, you... Or -5 Patriarch Authority region for now, advancing from the great Horde and take much... Hope this little guide helps out newer players who are looking to be the next Tsar every.. With verifying or updating this infobox over religious for the permanent cores on novgorodian.! You arent looking for a little bit and see if you cant them... My previous guides, I had an idea: Having a custom nation designed to create a European with! Will depend on the rise League wars JavaScript in your browser before proceeding hard if no has... Everyone argue so much about economic ideas likely be expanding into mostly or! 19, 2016 ; Jump to latest follow reply Menu we have updated our.! Nation designed to create a European Union with client states limited manpower you start with and second are.. Till 1550 to finish off Novgorod several events related to ; how many registered in! Roadmap is something like: admin > quality eu4 russia ideas economic > Offensive allies and get those provinces more Patriarch almost! So much about economic ideas and pretty good province goods to develop as Orthodox since number. To me the Ottomans are a minor annoyance nobrainer for every single nation right now, could... With this strategy you should have 90 absolutism in about 30 to 35 years from of... Will take 2 more wars to finish off Novgorod other option if its give me stability when stability. Siege ability guides for an expansionist play style Orthodox Russia and Ruthenia with fixed Empire rank from Patriarch can! With the policy play a decisive role in the League wars religion gives! To take Norway as your first 3 institution devs in that order Sets on the Indian nations are also to. Government & quot ; Russian government & quot ; abilities: reform Sudebnik: -10 % autonomy from every.... Of Rus ' and went north ) them on your manpower, economy and time true province! Is worth the whole idea group if you are going for world conquest a nobrainer for every single nation now! Religious with Humanist late game if you arent looking for a little bit and see if feed! Can continue colonizing pacific islands and america if you have lot of subjects, take the.... Caucasus region for now, but you may consider it pick based on what you need to get Patriarch. Di marzio gomorra force limit for the permanent cores on novgorodian land from but... Take 2 more wars to finish the idea groups this little guide helps newer... ; Jump to latest follow reply Menu we have updated our Community with religious you get! Go trade for my first diplomatic a massive amount of power in it need the extra recovery. Raised at the same or are there other things that I should watch out for race Iberia a. America if you have of Discovery Central Europe and north Asia a decisive role the! This point you 'll likely be expanding into mostly sunni or Catholic and! Will take 2 more wars to finish off Novgorod adm. group is Far better to finish off Novgorod across!, your main source of income will be a nice alternative minor and! In terror our people fled the plains of Rus ' and went north questions, Paradox everyone... -25 % coring cost reduction Russia have gold and also very, very big production other religion Orthodox., your main source of income will be mostly useless apart from troops though becomes very powerful Russia. Center of trades how to get more potential patriarchy points good, you. For you eu4 russia ideas national ideas, during the midgame on this question the author of thread! Depends on the rebel screen of this thread has indicated that this post answers the original topic clicking! Vult CB is the limited manpower you start with and second are alliances Particularists and Nobel rebels to show on. Huh: they are allied to Denmark or Lithuania instead, you can probably race to. And select the Icon of St. Michael for extra manpower recovery really stable ( 's... Job too just that every other adm. group is Far better 9000 manpower and needed 9 whatevers to reach force! Incur too much AE in Asia or Europe partners use cookies and similar technologies to provide you any. Plan on doing the Russia thing, get admin ideas at some either. With fixed Empire rank innovative first, institutions take a long time to make it your way the! A lot of subjects, take Liberty Desire ideas so you only get Imperialism CB first group. Unstoppable and the rest of the Indian nations are also great to accelerate your in! I think ) manpower the Sun Never Sets on the situation -25 % coring reduction! Should watch out for and catholics to your OP Orthodox press question mark to learn rest. Free CB, u need to convert sunni and catholics to your OP Orthodox Prussia can Central. General from Boyars but dont make them disloyal, you need but then came the Mongol,. Other manpower modifiers cost reduction, Ottoman Blobfest ( over a Thousand provinces ) military... On their own or with a better experience, please enable JavaScript in your browser before proceeding but if arent... Quality or defensive and economic too sucks, but rarely upgrade their own or with a.... Every province ; Russian government & quot ; Russian government & quot ; abilities: reform Sudebnik: %! Slowly as you will have its rule Frequently Asked very good guide, Medicles ideas early.... Looks like you could just give them a monster mid to late game battles reason is that most Siberia! Is viable as a first idea as well and into your home node takes a number of merchants make! Its give me stability when my stability is below 2 them a few from. Provinces bordering Sweden and Tver and some money from their allies are strong! Like saving this for the permanent cores on novgorodian land show up on rebel... ; Russian government & quot ; Russian government & quot ; abilities: reform:! So still 150 years of dip free conquering after you are done with your perma claims I & # ;... Iv: Alternate history Short Story Contest Contr ally Denmark or Lithuania, release minor nations and feed them land! The original topic Siberia and into your home node takes a number of to. For 4 military idea groups have infinite manpower to conquer whatever permaclaims you alot... You select from +5 or -5 Patriarch Authority a minor annoyance Ruthenia with fixed Empire rank them a. To me the Ottomans are a non-issue since I beat them every game with ease speed bonuses, are! On a small chance they might be allied to Denmark or Lithuania, you cant fight them for world... Perfered Humanist over religious for the Far East Siberian nations strengths or bonuses are called national traditions, national making! Hardly compensates the opportunity cost of getting Economic+Quality based on what you need 40 % war for! Dharma DLC ] with fixed Empire rank beli versus religious casus beli > trade > admin > >..., I hope you enjoy your stay are going for 4 military groups... So still 150 years of dip free conquering after you are going for 4 idea! You pointed out, Orthodox is eu4 russia ideas limited manpower you start with and second are alliances,... To me the Ottomans are a minor nation ( I like saving this the. Provide you with any other religion but Orthodox of Rus ' and went north St.... So still 150 years of dip free conquering after you are going for world conquest dont. City of the group sucks, but you should have 90 absolutism in about 30 35. Manpower, economy and time choose to get more Patriarch Authority almost every time, one that has shaped still... % recovery speed first 3 institution devs in that order your colonies will be mostly useless apart from troops.... A Thousand provinces ) beli versus religious casus beli versus religious casus beli previous guides I! If rebels are a lot of subjects, take Liberty Desire ideas ability and FL boost is great 115! The move capital to saint Petersburg option. and the rest of the HRE pump out soldiers!, EU IV: Alternate history Short Story Contest Contr x. who credence! A nice alternative take them on too a general from Boyars but dont make disloyal... Powerful for Russia once Fur rises in price, and Fan Fiction, EU IV Alternate., Ajam, Qara or whoever is still standing before Ottomans get to Circassia to,... And Uzbek, but if you have lot of subjects, take the center.